
The Solution for Perfect Motion
More natural, more precise. Introducing MoA's detailed features, designed to help even beginners use it like a pro.
Production Features
This is an easy-to-use motion capture software that requires no complex setups or full-body suits. Simply wear the sensor-attached straps, quickly start using it with a simple calibration, and seamlessly correct movements without errors through real-time streaming and retargeting.

Simple Calibration
By performing just three simple poses—T-Pose (spreading arms to match arm length), Shoulder Reference Pose (raising hands to the collarbones to adjust shoulder height), and N-Pose (standing straight to adjust shoulder width)—you can quickly and perfectly complete the calibration in just 4 to 6 seconds. With the voice guidance provided during the process, you can easily complete it alone with accurate poses.
Character Custom Adjustment Feature
Features like 'Hand Match', which accurately matches hand positions by considering the character's individual body proportions, along with part-specific rotation, allow for more precise retargeting. This enables natural and precise adjustments without awkwardness even between characters of different body types, minimizing animation revision work and maximizing workflow efficiency.

Prop Tracking
You can create virtual props in cube or sphere shapes scaled to real-world sizes and precisely track them along with the user's body movements. This method perfectly aligns the positions of virtual objects and actual props, enabling highly realistic interactions. Beyond merely moving objects, you can naturally add dynamic animations like throwing and catching props. Consequently, this elevates the detail and completeness of the overall performance, and such highly immersive interactions can be smoothly utilized in real-time streaming environments.


Recording and Real-Time Streaming
By recording and immediately playing back real-time motion data, review and feedback processes are handled swiftly to maximize workflow efficiency. Standard format export features, such as FBX and BVH, guarantee smooth post-production compatibility with various 3D software. Additionally, it supports dedicated plugins for major engines like Unity, Unreal Engine, and Warudo, as well as real-time data streaming based on the VMC protocol, providing a fully integrated work environment from live performances to animation generation.
Block Area Creation
The Block tool allows you to quickly place blocks based on tracker positions, adjust their location and size to match the physical space, and change their color and transparency for visual distinction according to the situation. Unlike moving props, this offers the advantage of clearly indicating the positions of fixed physical objects or intuitively setting up activity areas.


Dual Motion Capture
The Dual Motion Capture feature, which allows two users to participate simultaneously, enables precise real-time interaction without the hassle of filming separately and compositing later. This allows for vividly directing natural chemistry between characters while simultaneously maximizing work efficiency.

Practical Motion Tracking with Video Tutorials
Check out videos on newly added useful tips and how to utilize the latest features, and take the quality of your work to the next level.

Do you have any further questions?
Product Comparison
Category
Target User
Supported Personnel
Number of Sensors
Calibration Time
Retargeting Feature
Software Compatibility
Device Integration
Camera/Prop Tracking
Multi-Actor Synchronization
Usage Examples
MoA AVATA
Motion Capture Animator, Small Production Environment
1 person
Basic 6
1 second
Slider-based Real-time Retargeting
Unity / Unreal 5.2 / Warudo / VMC
VIVE Tracker / Ultimate Tracker / Gloves (M/S) / Facial (Y), etc.
Supported
Not Supported
VTuber Broadcast, Indie Animation, 1-Person Production Content
MoA ARENA
Professional Production Studio, Multi-Actor Environment
2 people (Expandable with additional personnel via MoA Server connection)
Maximum 11 (Precise joint tracking for chest, elbows, knees, etc.)
1 second
Slider-based Real-time Retargeting
Unity / Unreal 5.2 / Warudo / VMC
VIVE Tracker / Ultimate Tracker / Gloves / Facial, etc.
Supported
Supported
Film/Drama CG Production, VR/AR Performance, Multi-Character Animation
MoA ARENA
Professional Production Studio, Multi-Actor Environment
10 people
Maximum 11 (Precise joint tracking for chest, elbows, knees, etc.)
1 second
Slider-based Real-time Retargeting
Unity / Unreal 5.2 / Warudo / VMC
VIVE Tracker / Ultimate Tracker / Gloves / Facial, etc.
Supported
Supported
Film/Drama CG Production, VR/AR Performance, Multi-Character Animation