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Unprecedented Pro-Level Detail

MoA Motion Capture

From clean tracking with zero foot sliding to seamless prop integration,

anyone can easily create realistic animations.

Core Solution

Upgrade your equipment to experience more precise motion capture.

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Simple Calibration

No complicated processes needed—simple movements are enough. You can complete calibration quickly and perfectly in just 4 to 6 seconds.

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Recording & Live Streaming

Optimized for VTuber (Virtual YouTuber) broadcasting and live streaming. It supports seamless character synchronization in any environment.

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Real-Time Retargeting

Different character body types are no problem. It corrects movements in real-time to match the character's proportions, delivering precise, error-free motion capture.

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Create Block Areas

Using the Block tool, you can define the boundaries and positions of real-world objects, adjusting their color and transparency to visualize them according to your scenario.

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Collaborate Together

Provides a dual motion capture environment where two users can participate simultaneously. You can interact in real-time without the need to record separately.

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Prop Tracking

Track props alongside your movements to add animations of moving or using objects. It elevates the detail and overall completeness of your performance.

Broad Compatibility

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Broad Plugin Support

Experience seamless streaming in Unity, Unreal Engine, and Warudo.

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FBX Export Support

Export in FBX format and create games and animations in Blender, Maya, 3ds Max, and more.

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Wide Device Compatibility

Supports motion capture gloves, facial tracking devices, and VR HMDs.

Core Solution

  •  Supported Users

    • Single User: Supports 11 Ultimate Trackers

    • Two Users: Supports 6 Ultimate Trackers per user

     Supported Equipment

    • VIVE Ultimate Tracker
    • VIVE HMD (Excluding Pro series)
    • XEROmotion (Coming soon)
    • OptiTrack (Coming soon)
    • Manus Glove
    • StretchSense Glove
    • Diver-X ContactGlove2

     Supported Features

    • Character Calibration

    • Data Recording

    • Data Streaming

    • Character Profile

    • Trigger

     Streaming Support

    • Unity
    • Unreal
    • WARUDO
    • VMC Protocol
    • VRChat(Coming soon)

     File Export Format

    • BVH
    • FBX
    • CSV(Coming soon)
    • C3D(Coming soon)

     Software Compatibility

    • Maya
    • Blender
    • 3ds Max

Export Formats

Format

Purpose

FBX

Standard format for Maya and Blender

BVH

Universal format for motion capture

CSV

For raw joint data analysis and research

Compatible Plugins

Platform

Version

Unity

2019.4 LTS or higher

Unreal Engine

UE5.2 or higher

WARUDO

Supports the latest version

Item

Specification

Supported Hardware

Ultimate Tracker (UT), Motion Capture Gloves, Facial Motion Capture (Headcam)

Tracking Frame Rate

Up to 120fps

Streaming Latency

Average 4ms (based on local LAN environment)

System Requirements (Recommended)

Windows 11 / Intel Core i7-7700 / 16GB RAM / GPU NVIDIA GTX 1060 or higher

Simultaneous Tracking Devices

Supports up to 12 trackers per PC

Product Comparison

Category

Target User

Supported Personnel

Number of Sensors

Calibration Time

Retargeting Feature

Software Compatibility

Device Integration

Camera/Prop Tracking

Multi-Actor Synchronization

Usage Examples

MoA AVATA

Motion Capture Animator, Small Production Environment

1 person

Basic 6

1 second

Slider-based Real-time Retargeting

Unity / Unreal 5.2 / Warudo / VMC

VIVE Tracker / Ultimate Tracker / Gloves (M/S) / Facial (Y), etc.

Supported

Not Supported

VTuber Broadcast, Indie Animation, 1-Person Production Content

MoA ARENA

Professional Production Studio, Multi-Actor Environment

2 people (Expandable with additional personnel via MoA Server connection)

Maximum 11 (Precise joint tracking for chest, elbows, knees, etc.)

1 second

Slider-based Real-time Retargeting

Unity / Unreal 5.2 / Warudo / VMC

VIVE Tracker / Ultimate Tracker / Gloves / Facial, etc.

Supported

Supported

Film/Drama CG Production, VR/AR Performance, Multi-Character Animation

MoA ARENA

Professional Production Studio, Multi-Actor Environment

10 people

Maximum 11 (Precise joint tracking for chest, elbows, knees, etc.)

1 second

Slider-based Real-time Retargeting

Unity / Unreal 5.2 / Warudo / VMC

VIVE Tracker / Ultimate Tracker / Gloves / Facial, etc.

Supported

Supported

Film/Drama CG Production, VR/AR Performance, Multi-Character Animation

How can we help you?

For further details, please leave us a message and we will get back to you as soon as possible.

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